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The QuickStart Engine is an engine designed to allow a programmer to get a 3D game started in XNA Game Studio as quick as possible. Still in prototype phase, this project is designed as a moderated community supported project. QuickStart is in a constant state of evolution, with new versions being released weekly or sooner. If you feel something is missing, simply add the suggestion in the discussion section and there is a good chance you may see it soon, if it is feasable. You're also welcome to join in an help develop for it.
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